Trusted by many beloved clients.
Fast Product Design
For simple products with minimal functionality.
Understand
- Inception meeting.
- Moodboard.
Think
- Product structure mind map.
Solve
- Visual Product Design.
- Basic clickable prototype.
- Basic development handoff documentation for engineering team.
Learn
- Conduct heuristic user testing with stakeholders.
Includes:
- High-fidelity screen design using Figma.
- A navigable prototype in Figma.
- Specifications for development, such as interaction patterns, fonts, icons, colors, sizes, proportions, and rules.
USD
Delivery in 10 days
1 revision
Approximately 8 screens.
UI Focused Product Design
For medium-sized products that require more precision and testing by users before development.
Understand
- Inception Workshop (online).
- Moodboard.
Think
- Information Architecture.
- Product flow diagram.
Solve
- Visual Product Design.
- Clickable prototype.
- Basic Design System.
- Basic development handoff documentation for engineering team.
Learn
- Conduct 1 RUT User Testing.
- Validate visual design, interaction patterns, review technical details, and identify issues before launching the product.
Includes:
- High-fidelity screen design using Figma.
- A navigable prototype in Figma.
- A basic design system.
- User testing.
- Specifications for development, such as interaction patterns, fonts, icons, colors, sizes, proportions, and rules.
USD
Delivery in 20 days
2 revisions
Approximately 16 screens.
Full UX Product Design
For more ambitious projects that require greater precision, more work, and closer study of users.
Understand
- Inception Workshop (online).
- User Research (remote).
- Moodboard & Competition Visual Benchmarking.
Think
- Information Architecture.
- Product flow diagram.
- Define the main user flows with a UMTL diagram for Engineering Team.
- Information Architecture Workshop (online).
Solve
- Prototyping.
- Create low-fi or mid-fidelity prototypes with the client and engineering team to align visions.
- Conclusion Workshop (online).
- Visual Product Design.
- Ad-hoc Design System.
- Click-able and animated hi-fi prototype.
- Collaborate with the client’s engineering team to create a design that is easy to implement.
- Development Handoff Documentation.
- Document interaction patterns and product functionality.
Learn
- Conduct 2 RUT User Testing.
- Validate visual design, interaction patterns, review technical details, and identify issues before launching the product.
Includes:
- High-fidelity screen design using Figma.
- Product flows and user flows diagrams
- A navigable prototype in Figma.
- A design system.
- User testing.
- Specifications for development, such as interaction patterns, fonts, icons, colors, sizes, proportions, and rules.




















