GLB format is a type of 3D model file that includes both geometry and the necessary materials and textures to render an object in a 3D environment.
It is important to note that while the GLB format can become relatively heavy, its results are spectacular. The ability to include all necessary data in a single file allows for the creation of detailed and realistic 3D models that can be used in a variety of applications, from games to architectural visualizations. In summary, the GLB format is an excellent option for those looking to create highly detailed and realistic 3D models.
- Compact: By including all necessary data in a single file, the GLB format is very efficient in terms of file size.
- Easy to use: Most platforms and game engines support the GLB format, making it easy to use in a variety of applications.
- Shareable: By including all necessary data in a single file, the GLB format facilitates the sharing of 3D models between different applications and users.
- Limited: While the GLB format is efficient in terms of file size, this is achieved at the expense of flexibility. For example, it is not possible to edit the materials or textures of a GLB model without re-exporting it from the original application.
- Not suitable for complex animations: While the GLB format supports animations, it is not suitable for complex animations that require the interaction of many objects and elements.
- Not suitable for large models: Because all necessary data is contained in a single file, GLB models can become too heavy to be loaded in real-time in web or mobile applications.
In summary, the GLB format is a highly efficient and easy-to-use option for creating detailed and realistic 3D models, but it may not be suitable for all use cases.